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Cover art for Super C

303 · Super C

December 15, 2023 · 51 min · transcript available

The alien Red Falcon is back, and planning on taking over the planet Earth. Now it's up to Scorpion and Mad Dog to battle through five levels and save the planet.

Super Contra is the sequel to Contra. Gameplay is a combination of side scrolling/platform and top down view. There is a wide variety of enemies to defeat, starting with earthly locations, and progressing to more alien. To help out, weapon upgrades can be found as the game progresses. Two players can play simultaneously, or one player can attempt to take on Red Falcon himself.

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  • Shooting first and forget about the questions
  • NES Longplay
  • Manual
  • They don’t make back of the boxes like THAT anymore
  • Super C, did you know it was gonna be Contra?
  • How did they change the contra formula?
    • At first I felt less verticality in the stages?
      • Which means the scale feels smaller. Graphics are the same size, but you feel smaller
      • But actually - there are slopes that weren’t in the first that do make later levels more scalable…at the expense of enemies being more of a nuisance.
    • Lots of enemy traps if not cleared fast enough
  • The descent to alien
    • Any other games do descent to madness or extreme well?
      • Mass Effect 2 lackluster ending
      • Alan Wake
  • In the original Contra, there were a couple of stages that were an over the shoulder style level faking 3d. This time, the game changes things up a bit by giving players a birds-eye-view for the game’s second stage.
    • I’m not a fan of this change
  • The NES version uses the same power-ups as the original NES game, but changes the function of the "fire ball" power-up from a gun that fires small fireballs that travel in a corkscrew pattern to a large projectile that spreads fire after hitting its target.
  • Theres a jump in area 5 that requires you to know to jump to scroll the screen upwards to release a purple ball that would kill you…
  • Three stages unique to the NES version: a high-tech base, a mountain and an alien nest, all vertically-scrolling stages
  • The Konami Code from the original Contra was not included in this game.
    • To make matters worse, in Super C, when you run out of lives, you can only continue a total of three times before you see the dreaded “game over”. BRUTAL.
  • The essential need for 2 players
  • Contra is a classic. Contra III, is very well regarded. Super C, seems less talked about. Are there other franchises where the second game is “under the radar”?
    • Crash 2?
    • SMB 2
  • Sequels and Spinoffs
    • For its original Japanese release, this game was called: Super Contra – The Alien Strikes Back.
    • Probotector II: Return of the Evil Forces
  • EGL
  • Next week -
  • NEStalgia Byte - Honoo no Doukyuuji: Dodge Danpei
    • (HOE-NO NO MICHI-KOJI DODGE DEN-PIE)
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