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NES box art for Wheel of Fortune Junior Edition, the cover of NEStalgia episode 233

233 · Wheel of Fortune Junior Edition

▶ Game info
VerdictSkip it
ReleasedOctober 1989
SeasonSeason 5
DeveloperRare
PublisherGameTek
August 5, 2022 · 31 min · transcript available

SHOW NOTES

Longplay

Previous Wheel of Fortune episode

Wheel of Fortune Junior Edition Box Art

Wheel of Fortune Family Edition Box Art

Vanna touching the letters

Our verdict: Skip it

Rare made this for GameTek in 1989. It is the NES Wheel of Fortune again with easier puzzles and kid-friendly prizes. It had been a while since all three hosts were on the show together, which suits a game with three contestants. We opened by asking whether anyone needed a kids version, since the gameplay is exactly the same.

What works

  • A game show that fits. Picking letters one at a time suits a video game better than Jeopardy, where spelling everything out is tedious and any misspelling counts against you. It is a bit like Hangman, the older version of Wordle.
  • The speed-up round. You spin once, every letter is worth that value, and you solve or pass the turn. It was the exciting round, and it raised the question of why the whole game isn't like that. Purists would object.

What doesn't

  • Barely junior. Puzzles include Alcatraz, Albert Einstein and dental hygienist. Alcatraz is not a kid word. The categories are unchanged, down to the vaguest one, "Thing." Only the prizes moved: a bike instead of a car, and a trip to Disney World.
  • Spin power does nothing. We couldn't find a reason to spin hard or soft. It seems to be there so the game feels like a video game.
  • Lopsided money. Spins run from 150 to 1000, so one player can crawl along on 150, 200 and 250 while another hits 1000, picks an S, gets two and solves. We floated just 250, 500, 750 and 1000, then admitted the game is about luck, not balance.
  • Waiting around. When you don't know the word, you wait on the computers. One solved "pajama party" off a single R before we got a turn.
  • Solving is a chore. You scroll through a keyboard and select each letter, and watch it float up slowly for some reason. Joe doubted he could get past the seven-second limit.
  • A small wheel. It fills about a third of the screen, and the sparkle, the sound and Pat Sajak are all missing.

Worth knowing

The box shows half a wheel and a board that already spells out Wheel of Fortune, with no Vanna. Mike's dev note was that Rare seems half-hearted about its game show games.

The bottom line

Skip it. Nobody voted it onto the Essential Games List. Joe found it mundane, since it is exactly the same as a game we had already played. We also noted that phones are full of word games now. Our best defense: it kind of is essential, because without it we wouldn't have had this half hour of top grade A listenable content.

Written from our conversation in this episode.

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