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NES box art for Jackal, the cover of NEStalgia episode 116

116 · JACKAL

▶ Game info
VerdictPlay it
GenreAction
SeasonSeason 4
DeveloperKonami
PublisherKonami
April 24, 2020 · 44 min · transcript available

Your brothers-in-arms are hostages behind enemy lines, and you're their only hope for freedom. But the firepower you'll face to rescue them is awesome. Cannons, tanks, submarines and snipers will blast you with horrific cross-fire, while jet fighters zero in from above.

SHOW NOTES

Jackal Longplay

TOP GUNNER

Red Fortress (FDS Jackal)

Jackal Rebirth (Cancelled Wii game)

Our verdict: Play it

Konami made and published this overhead run-and-gun, where an armed Jeep rescues prisoners of war. In arcades it was Top Gunner, renamed to avoid confusion with Konami's Top Gun game. We enjoyed it, found it easy, and didn't find it essential.

What works

  • Variety. Desert, military base, naval base and swamp, with one-time set pieces like a train and a jet that had just landed.
  • A big, readable field. The Jeep is small but not too small, and the play field is large for an NES game, so enemies enter with time to react.
  • Co-op that works. You can see everything with two Jeeps, unlike Life Force, which got harder with two players. We said it might be one of the first cases of multiplayer done right.
  • Big, silly bosses. A battleship against a Jeep, and a flamethrower tank the size of four Jeeps.
  • The ending. Four characters watch the sunset as a helicopter arrives, one smoking a cigar. It looks like a film, very Apocalypse Now.

What doesn't

  • Only north. In the American release the machine gun fires toward the top of the screen whichever way the Jeep faces, while missiles go where you aim on the D-pad. The Japanese version turns the gun with you. It frustrated at first and became an interesting twist.
  • The scrolling. The screen only scrolls when you are near the far left, right or top, so it can suddenly reveal a tank that shoots you.
  • Prisoners barely matter. Rescue is the whole mission, but you can reach the end of a stage without saving anyone and the game says move on.
  • Too easy. The controls are tight, shots are slow, and you can turn around and shoot a bullet.

Worth knowing

  • The arcade game was one long stage with room for about eight prisoners. The NES splits it into six stages with no limit, so the Jeep becomes a clown car.
  • Jackal is the name of the four-man team, and we never worked out why. Our audio producer says jackals are medium-sized omnivorous mammals, so the game came first, then the mammals.

The bottom line

Play it. Nobody voted it onto the Essential Games List. Joe has a weak spot for NES run-and-gun games, especially two-player ones, and gave it an "absolute play it" while saying it doesn't reach Essential. Sean called it forgettable and said it doesn't make his blood boil like the opening promised, so it should be marked down for lying. Mike called it a perfectly fine game he'd tell people to try, with nothing that makes him want to play it again.

Written from our conversation in this episode.

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