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Cover art for Street Fighter 2010: The Final Fight

376 · Street Fighter 2010: The Final Fight

May 9, 2025 · 37 min · transcript available

The player is Ken, the hero of the Street Fighter series. It's been 25 years since he last participated in a fighting tournament. He has become a scientist and has developed a powerful medicine together with his friend Troy.

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  • General Info
  • Released by Capcom for NES in 1990.
  • Side-scrolling action platformer, not a traditional fighting game.
  • Marketed as a sci-fi spin-off of Street Fighter.
  • English localization changed protagonist from Kevin (original Japanese version) to Ken (from Street Fighter).
  • Plot
  • “A LITTLE BACKGROUND”
  • Set in 2010, where interplanetary travel via warp gates is common.
  • Ken, now a scientist, creates a substance called Cyboplasm to enhance organisms.
  • After his partner Troy is murdered and Cyboplasm is stolen, Ken goes on a galactic manhunt.
  • Twist: Troy faked his death and plans to build a superhuman army.
  • Final twist: Ken was secretly dosed with Cyboplasm himself. (Jaws theme playing, Total Recall erased memory)
  • Ken defeats Troy and returns to Earth to stop the spread of the substance.
  • Gameplay
  • Player controls Ken, a retired martial arts champion with cybernetic implants.
  • Objective: Defeat target enemies to gather energy and open a portal to the next level.
  • Must enter portal before timer runs out or lose a life.
    • That portal SFX is pretty great, like a glow and all music stops
  • Ken can:
    • Jump, wall-climb, hang, and perform flip jumps.
    • Fire energy projectiles in multiple directions with punches or kicks.
    • Upgrade projectile power with capsules (up to 5 levels).
    • Gain additional power-ups like shields and backup fire support.
  • Damage reduces power level; death resets it to base.
  • Level Design & Structure
  • Many “levels” are just multi-screen rooms with a single enemy and warp gate.
  • Some stages require defeating multiple enemies to spawn the gate.
  • Static levels and auto-scrolling ones.
    • The first autoscroller requires near perfect timing to clear the area
    • The second autoscroller is vertical, how does Ken climb on water?
  • Includes psychedelic "interlude" zones that serve little gameplay purpose.
  • Sometimes re-used bosses appear unexpectedly in these zones.
  • Difficulty & Learning Curve
  • Brutally hard from the very start—early boss likely to kill players repeatedly.
  • Defeating the first boss feels like a rite of passage; skills learned there help throughout the game.
  • Gameplay requires mastery of directional shooting, backflips, and angling shots.
  • Weapon weakens when Ken takes damage, making fights harder.
  • Enemies often attack from awkward angles, challenging the player’s timing and positioning.
  • Specific Challenges
  • Auto-scrolling level with back-and-forth motion and tricky timing.
  • Boss with a snake companion that can drag Ken into a sub-level.
  • Final level includes a boss rush + 2-part final boss under strict time limits.
  • Reviewer couldn’t finish the game as a high school rental due to time constraints.
  • Localization Differences
  • Japanese Version:
    • Protagonist is Kevin Straker, a Galaxy Police cyborg.
    • Enemies are "Parasites" – humans/aliens enhanced by parasitic insects.
    • Troy is Dr. Jose, the scientist behind the Parasites.
    • Kevin himself is revealed to be a Parasite in the final battle.
  • English version heavily altered to connect to Street Fighter lore.
  • Common myth: only the US version referenced Street Fighter — false; Japanese title also includes the name and Kevin appears in official tie-ins.
  • Reception
  • GameSpot: Criticized Ken’s cyborg backstory; compared to Street Fighter movie’s Dhalsim changes.
  • 1UP.com: Called it a “bastard offshoot” with “terrible localization.”
  • ScrewAttack: Not a bad game, just extremely hard; marketing hurt its reputation.
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