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Cover art for Thunderbirds

377 · Thunderbirds

May 16, 2025 · 33 min · transcript available

An evil alien named Hood wants the Thunderbirds to turn over all their vehicles to him within a 60 day time period or Hood will bombard the Earth with meteors. The Thunderbirds figure he needs the 60 days to prepare to come through with his threat so they decide to go looking for places which may contain his energy sources for his power.

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  • FLY WITH THE BEST
  • SUPER MARIO NATION
  • Presentation & Theme
  • Based on the British TV show Thunderbirds, but:
    • Cover art gives no indication of this connection.
    • Game avoids references to the source material in U.S. release.
  • Game avoids being a “flight sim” and opts for arcade-style shmup gameplay.
  • Opening cinematic is overly long with awkward-looking stills of characters.
  • Production & Background
  • British
  • Filmed from 1964 to 1966 using:
    • "Supermarionation" (electronic marionette puppetry).
    • Scale model special effects.
  • Consisted of 2 series totaling 32 fifty-minute episodes.
  • Setting & Premise
  • Set in the 2060s.
  • Follows International Rescue, a secret life-saving organization.
    • Operates from a hidden Pacific island base.
    • Uses a fleet of advanced vehicles, including five Thunderbird machines.
  • Main characters:
    • Jeff Tracy, ex-astronaut and leader of International Rescue.
    • His five adult sons, each piloting one of the Thunderbird vehicles.
  • Adaptations & Spin-offs
  • Two feature films: Thunderbirds Are Go and Thunderbird 6.
  • Radio adaptation in the 1990s.
  • Other adaptations include:
    • Anime reimagining (Thunderbirds 2086).
    • Live-action film (Thunderbirds).
    • Part-CGI, part-live-action remake (Thunderbirds Are Go).
    • Three supplementary episodes using original puppet techniques, based on audio plays.
  • Structure & Gameplay Design
  • Mission select screen features multiple starting points across the globe.
  • Time-based challenge:
    • 60 in-game days to defeat the villain, The Hood.
    • Time is consumed when undertaking missions.
    • Failing a mission penalizes players by forcing time-consuming ship repairs.
  • Allows switching between different team members and vehicles, but not at your own leisure.
  • “The planet’s crust is unstable,” this probably isn’t a job for a single tank.
  • Gameplay Mechanics
  • Core gameplay is serviceable but underwhelming:
    • All ships (air, sea, land) control and play identically.
    • Visual differences in design don’t affect mechanics.
    • Power-up system is standard: one-up/one-down style.
  • Most standout feature:
    • Ships gain orbiting turrets over time.
    • Turrets can be repositioned for strategic advantage.
  • Critique
  • Missed opportunity:
    • Wasted potential in not differentiating the vehicles.
    • Could have delivered more variety given the Thunderbirds source material.
  • Solid but uninspired:
    • Game is functional and decently enjoyable.
    • Never becomes egregiously bad or lazy—just lacks innovation.
  • Conclusion
  • Despite flaws, reviewer found Thunderbirds enjoyable.
  • Likely wouldn’t revisit it, but still considers it worth trying for shmup fans.
  • Recommends it more as a novelty than a must-play.
  • Sequels and Spinoffs
  • 1985: First Thunderbirds video game released for Commodore 64 and ZX Spectrum; players pilot Thunderbird 1 and 2 through an Egyptian-style labyrinth.
  • 1989: Grandslam Entertainment launched a game for multiple platforms, including Commodore 64, Amiga, Amstrad CPC, Atari ST, MSX, and ZX Spectrum.​
  • 1990: Activision released a NES version of the Thunderbirds game.​
  • 1993: Super Famicom game titled Thunderbirds: Kokusou Kyuujotai Shutsudou Seyo! released exclusively in Japan.​
  • 2000: SCi Games published a Thunderbirds title for Game Boy Color.​
  • 2001: SCi Games released "F.A.B Action Pack," a collection of Microsoft Windows themes and screensavers, and Thunderbirds: International Rescue for Game Boy Advance.​
  • 2004: Vivendi Universal Games released another Thunderbirds title for Game Boy Advance.​
  • 2007: A new Thunderbirds video game launched for PlayStation 2 in Europe; North American release was canceled.​
  • 2015: Co-operative Thunderbirds board game designed by Matt Leacock released to coincide with the series' 50th anniversary; three expansion sets followed in 2016.
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