
053 · ARKANOID
You are the commander of the Vaus! A spaceship required to hit a giant spaceball at enemy hats and aliens. Do I need to repeat? For more NEStalgia and show notes visit www.NEStalgiacast.com
Show notes
- July Review -
- BreakThru
- Kid Icarus
- Mighty Bomb Jack
- Regard
- Section Z
- Solomon’s Key
- Taito - Space Invaders, Bubble Bobble
- Atlas - Now owned by Sega would go on to known for RPGS mainly Shin Megami Tensei and Persona
- Make up the Plot for the game
- Objective - One Player Pong. Maneuver the Vaus (board) at the bottom part of the screen to bounce the ball back to the top of the screen and hit targets.
- It’s a clone of Breakout but with Power Ups
- QUESTIONS:
- Is there enough to this game?
- Did the Power Ups help? What would you have liked added?
- What did you think of the patterns?
- How did the Vaus Control for you?
- What is this missing that a similar simple game like Tetris/Space Invaders do not?
- Why is the Final Boss a Moai? Is this a Konami game?
- Arkanoid Controller - limited turning radius. The faster the knob is turned, the quicker the Vaus moves.
- Arkanoid did get a sequel, Arkanoid II or Arkanoid: Revenge of Doh
- Let’s Build Arkanoid - https://foobar123.com/lets-build-the-arkanoid-code-with-me-part-1-4085a35ad8c
- Breaking Down BreakOut - https://www.gamasutra.com/view/feature/1630/breaking_down_breakout_system_and_.php?print=1
