NEStalgia

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NES box art for Xenophobe, the cover of NEStalgia episode 153

153 · XENOPHOBE

▶ Game info
VerdictSkip it
GenreArcade
SeasonSeason 4
DeveloperSunsoft
PublisherSunsoft
January 8, 2021 · 39 min · transcript available

Xenos. The very name strikes fear into every colonist's heart. A distress call is received from space stations orbiting your homeworld, then silence. A single ship escapes, piloted by a battered man who tells the tale of pods that hatch into acid-spitting Xenos. A small band of engineers has been dispatched to combat the Xeno threat before it takes over all the space stations and, eventually, your homeworld. 

SHOW NOTES

Xenophobe Longplay

Xenophobe Arcade

Xenophobe Lynx Commercial

ALIENS affect on Video Games

Why are Aliens green?

Our verdict: Skip it

Sunsoft made and published this 1988 arcade port, which we called the 100 percent xenomorph ripoff game. Mike and Sean played this one without Joe. The cover art does its job and the split screen is an interesting idea, but the game inside is thin.

What works

  • The box. We can't imagine fans of Alien and fans of video games didn't see that cover and take it home.
  • Split screen. It is a 100 percent split screen game, even if you play by yourself. That was intriguing at first.
  • Two good ideas. A lunging alien can knock you over. You can shoot from your back but can't move until you press jump. Small critters can latch onto you like a face hugger, and you can throw them off. Both show a level of thought most of the rest of the game didn't get.

What doesn't

  • No reason to keep going. Each stage has a five minute timer, and when it expires you move on. You never have to kill anything, and a pacifist run is surprisingly easy. We think there are eight bases, then it repeats, and the only sign you beat it is maxing out the score.
  • The shooting. The gunplay is stiff, there is almost no sound design for enemies, and half the screen is your action. Your jump leaves you floating for a second and a half. You have something like a thousand health, so taking a hit of about ten beats dodging.
  • The laser ball. The floating turrets sit above your jump height and shoot like a "pea shooter." They are the most annoying enemy in the game and the most inconsequential.

Worth knowing

  • Goofy, not scary. There is no real plot, and the manual doesn't add one. The first character you can pick is a duck, and the aliens look like green Ghostbusters ghosts.
  • The arcade original. It was a three player simultaneous game that knew where every player was. Here, if a room is empty, the game just makes sure something enters it.
  • The Lynx version. It has four players, each needing their own Lynx and copy, with the handheld turned upright. If the NES version disappointed you, look for that one instead.

The bottom line

Skip it. Nobody voted it onto the Essential Games List. Sean said that with slightly better core gameplay the split screen tech could have been a 10 out of 10, but the gameplay is boring and thoughtless, so the tech goes out the window. Mike's vote came down to the controls: crouching is down plus A, throwing a grenade from a crouch is down plus A again, and there are only four controls to begin with.

Written from our conversation in this episode.

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