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NES box art for Amagon, the cover of NEStalgia episode 173

173 · Amagon

▶ Game info
VerdictSkip it
GenreAction
ReleasedApril 1989
SeasonSeason 5
DeveloperAicom
June 6, 2021 · 40 min · transcript available

In Amagon, your mission is to investigate a dangerous, monster-infested island. As Amagon, you begin the game with only a machine gun and a limited amount of ammo to protect yourself from the inhabitants of the island. Gameplay is an arcade style platform game with six levels, each with a variety of creatures and a large boss at the end.

SHOW NOTES

Amagon Longplay

American Sammy

Amagon, Arkansas

Our verdict: Skip it

Aicom made this for American Sammy in 1989, an action platformer where a Marine stranded on an island has to cross it on foot to reach his rescue ship. Sam joined Mike, Sean and Joe for this one. It has a good idea and a bad balance, and we split on the Essential Games List.

What works

  • Megagon. Grab the power-up drop and the tiny Marine becomes a jacked, caveman-looking version of himself with a health bar. His punch does eight times the damage, never runs out of ammo, and works like an uppercut. The chest beam does 16 times the damage and hits several enemies, at a cost in health.
  • Score finally matters. Points feed Megagon, after we spent over two years complaining that scores are useless.
  • A cleaner look. Brighter, simpler and a little Mario-like, with cute enemies like purple spiders and birds.

What doesn't

  • One hit and you're dead. The gun runs out of ammo, and then you have to get right next to enemies. It feels like Contra with a wimp, so you play slowly.
  • Enemies that fight dirty. They jump when you jump, new ones spawn as you dodge, and they keep coming after you kill them. The upright ones take either one hit or 16, and two on screen usually means you're dead.
  • Too weak, then too strong. The first boss just runs at you. Joe found it impossible as Amagon and almost impossible to lose to as Megagon. We floated cutting the punch to four times the damage, and more ammo for Amagon.
  • Pacing. The levels are too long with too many enemies, and leaning on memorization felt like a cop out. It has a reputation for being incredibly difficult, but we have played harder.

Worth knowing

  • The hero. The manual sells him as the greatest Marine, then the game boots up with a tiny guy in a pink jumpsuit and a stupid expression. We saw a Flintstones character with a gun.
  • Japan. The hero is a scientist named Jackson who uses a special drug to become Macho Max.
  • Amagon, Arkansas. Only 98 people live there, which flipped is 89.

The bottom line

Skip it. Sam voted it onto the Essential Games List, saying it suits the person who likes a challenging retro action platformer, and later called it a "protest vote". Joe, Sean and Mike voted no. Joe saw the bones of a good game but found the frustrations outweigh the pros. Sean called everything but the power-up and score "a little lazy". Mike said "there's a lot of work to playing this game." It did not make the list.

Written from our conversation in this episode.

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