NEStalgia

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NES box art for Pac-Man, the cover of NEStalgia episode 129

129 · PAC-MAN

▶ Game info
VerdictPlay it
GenreArcade
ReleasedOctober 1988
SeasonSeason 4
DeveloperNamco
PublisherTengen
July 24, 2020 · 50 min · transcript available

One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board.

SHOW NOTES

Pac-Man NES

Tengen and Nintendo Lawsuit

Super Bowl Pac-Man Ad

Baby Pac-Man (pinball/arcade)

Professor Pac-Man

Pac-Man World

Pac-Man Championship Edition DX

Pac-Man Championship Edition DX NES VERSION!

Pac-Man TV Show

Pac-Man Fever (song)

Pac-Man Cereal

Our verdict: Play it

Namco made this and Tengen released it in 1988. It is the arcade icon we all know, and we had a hard time finding anything to criticize. We enjoyed it, and nobody put it on the Essential Games List anyway.

What works

  • Cleaning the board. Watching the dots disappear is the appeal, and the progress is right there on screen. We compared it to mowing the lawn and looking back at what you did.
  • Simple, and elegant. We often pick on simple games, but here all you can do is eat dots and we loved it. That is simplicity versus elegance.
  • The ghosts. Blinky, Pinky, Inky and Clyde don't just form a conga line behind you. As we understand it, one chases, one roams and one dodges the corners you don't, which keeps the game from being way too easy.
  • Strategy. Joe saved the big pellets as a defense when something was chasing him. Waiting against a wall for the ghosts to close in before eating a pellet drew a joke that camping is illegal in video games, then a ruling that it is legitimate.

What doesn't

  • Turning. The one NES-specific complaint came from Joe: turns felt unresponsive, or so precise that he missed them, and it took a sharp tap at the exact moment. Not everyone had the same experience.
  • Same maze, just faster. The game doesn't get more complicated, everything just gets faster. Joe wanted new maze layouts, and we pointed him to Pac-Man Championship Edition DX, which does exactly that.
  • Nitpicks only. Mike went looking for faults, like dots on every square inch and more maze exits, and admitted none of them were valid.

Worth knowing

  • Tengen. It is an Atari spinoff label, created to get around Nintendo's yearly limit on games per developer, and it reverse engineered the lockout chip. Nintendo told stores like Toys R Us that selling Tengen games meant no official Nintendo games.
  • Where it came from. Every version is based on Namco's official Famicom Pac-Man from 1984, which took four years to get here. Namco released it again in 1993, so we get to do this talk again around 2028.
  • The spinoffs. Pac-Man Plus added a can of Coca-Cola, Baby Pac-Man added a pinball table, and Professor Pac-Man is a quiz game. None sold nearly as well, and the first extra ideas weren't the right ones.

The bottom line

Play it. Nobody voted it onto the Essential Games List. Joe called it a Play it: simple, satisfying fun that doesn't make him itch to go back. Mike said Pac-Man is an essential arcade game, but "there's nothing that makes the NES version special," and you can play it anywhere. Sean echoed him.

Written from our conversation in this episode.

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