NEStalgia

← All episodes

NES box art for Touchdown Fever, the cover of NEStalgia episode 446

446 · Touchdown Fever

▶ Game info
VerdictSkip it
GenreSports
SeasonSeason 7
DeveloperSNK
PublishersK AmusementSNK
September 18, 2026 · 25 min · transcript available
About the game

Touchdown Fever is a 1987 American football video game developed and published by SNK for arcades. It was later ported to the Nintendo Entertainment System and was released in Japan by K. Amusement Leasing on November 11, 1988 and in North America by SNK in February 1991. A sequel, Touchdown Fever II, was released in 1988.

From Wikipedia: Touchdown Fever (CC BY-SA 4.0)

Our verdict: Skip it

Touchdown Fever is a football game that arrived at the party far too late. SNK made it as an arcade game in 1987, it reached the Famicom in 1988, and it came to the NES in February 1991, after we had already played football on this system more than once. The box promises "the muscle, the hustle, the chomp." We never worked out what the chomp is. It made for one of our shortest episodes.

What we noticed

  • A very long field. Within about five minutes it was clear this is the first NES football game that makes the field feel long. Each yard is wide enough for two tiny players, so a nice 20-yard pass can still leave you wondering why it is third down. It reminded us of NES Ice Hockey's chibi players.
  • Play calling that isn't. You pick short pass, long pass, backs or field goal, but only the field goal does what it says. Pick a long pass and your receivers may just stand at the line. You cannot see routes, and the backs may not touch the ball. Laterals after a forward pass are the one real strategy, and probably the best one.
  • No tackle button. You collide and hope. A and B only choose which player you control at the start, and then you are stuck with him even when a teammate has the angle. Computer defenders touch you again and again without bringing you down, so we decided everyone is greased up.
  • Odd presentation. The camera does not flip when possession changes, so the away team's offense is on top. There is a halftime show, but Detroit's cheerleaders bring a lion while Pittsburgh gets some tiger. The manual spends most of its pages explaining what fourth down means, which we found endearing.
  • An upside. Not having to pick plays was a relief for the host who dislikes football games, and there is a two-point conversion before the NFL had one.

The bottom line

Skip it. Mike, Sean and Joe each voted it off the Essential Games List. Joe liked it more than most football games, mostly because those games are not his thing, but said nothing about it is special. Sean called it among the worst football games, and the worst sports games, we have played. Mike was an easy no. It is better than 10-Yard Fight, which is the only bar it clears, and it landed in a world that already had Tecmo Bowl. It opens with a one-player or two-player choice and nudges you toward a friend, and we suspect we did not give it that fair shot.

Written from our conversation in this episode.

← Super CarsBill Elliot's NASCAR Challenge →