NEStalgia

← All episodes

Cover art for Barker Bill's Trick Shooting

347 · Barker Bill's Trick Shooting

October 18, 2024 · 36 min · transcript available

Pull out the Zapper Light Gun, and blast a variety of objects in Barker Bill's Trick Shooting. The game starts out simple enough; shoot rising balloons while avoiding the happy-go-lucky dog. As you get through each stage, the challenges become more difficult.

Support NEStalgia directly by becoming a member of our Patreon at https://www.patreon.com/Nestalgia Members at the $5 and above level get access to our brand new show NEStalgia Bytes. A look at the famicom games you can play without any Japanese knowledge! For More NEStalgia, visit www.NEStalgiacast.com

  • Barker Bill is your host.
  • Join him and assistant Tricksie for arcade-style Trick Shooting!
  • Why Did Nintendo Release Another NES Zapper Game So Far Away from the Others?
  • Released in 1990, Barker Bill's Trick Shooting came well after the height of Zapper-based games like Duck Hunt and Hogan’s Alley.
  • By this point, the NES was nearing the end of its lifecycle, and the Zapper was more of a novelty item than a central accessory.
  • Likely targeted as a nostalgic throwback to arcade-style gameplay, appealing to players who enjoyed earlier Zapper games but wanted something new.
  • Nintendo may have been experimenting with ways to extend the appeal of their existing peripherals while transitioning into the 16-bit era with the SNES.
  • What is the Gameplay Loop?
  • Barker Bill's Trick Shooting is a light-gun shooter where players use the NES Zapper to shoot targets on the screen.
  • The game consists of several shooting galleries with different themes like balloons, plates, and tin cans.
  • Players score points by accurately shooting targets before they leave the screen, with a progressively faster and more challenging pace.
  • Lives are lost if too many targets are missed or certain forbidden objects (like the dog) are hit.
  • The game loops as the player tries to score as high as possible, making it a score-chasing game with a focus on speed and accuracy.
  • Balloon Saloon
  • In this mini-game, the player shoots at balloons that float up from the bottom of the screen.
  • The objective is to pop as many balloons as possible before they reach the top of the screen.
  • Missing too many balloons results in losing lives.
  • Difficulty increases as balloons appear faster, and smaller balloons are more difficult to hit.
    1. Flying Saucers
  • Plates (saucers) are thrown across the screen, and players must shoot them before they disappear.
  • There are two types of plates: large and small, with smaller plates being worth more points but harder to hit.
  • The background is a Wild West-themed setting, and players lose lives if too many plates are missed.
    1. Window Pains
  • Players must shoot objects that are tossed out of a building’s windows, including bottles and other items.
  • The objects fly out of different windows at various speeds, testing players' reflexes.
  • Players must avoid shooting the dog character, who appears randomly to distract them. Shooting the dog causes the player to lose a life.
    1. Fun Follies (Bonus Round)
  • Fun Follies is a bonus mode unlocked after playing the other mini-games.
  • It consists of a combination of different challenges, including shooting a variety of objects like cans, eggs, and more.
  • This mode features higher difficulty and faster objects, requiring precise shooting to earn bonus points.
  • The player has to avoid hitting certain objects (such as bombs) while still aiming for high-value targets.
  • Source: Information about the mini-games and modes in Barker Bill's Trick Shooting comes from documented game reviews and detailed retrospectives of NES Zapper games .
  • What Makes It Unique/Different From Other NES Zapper Games?
  • Barker Bill's Trick Shooting offers a more arcade-like experience, focusing on multiple mini-games instead of one central mechanic.
  • The game is set in a circus/carnival environment, with a focus on playful, colorful themes rather than the more serious or nature-based themes of earlier Zapper games.
  • It features a character (Barker Bill) based on an old animated series, giving it a more cartoonish and whimsical vibe compared to the realistic shooting of games like Duck Hunt.
  • The inclusion of multiple shooting gallery modes provides more variety in gameplay compared to Duck Hunt's single mode.
  • How Many More NES Zapper Games Released After This One?
  • Barker Bill's Trick Shooting is one of the last notable NES Zapper games, as the peripheral itself became less supported after the 1980s.
  • Following its release, no significant Zapper games were developed, and the peripheral was largely left behind as Nintendo shifted its focus to the SNES.
  • While other shooting-related accessories like the Super Scope appeared on the SNES, the Zapper had no further releases on the NES.
  • What Else Could This Game Have Done to Stand Out?
  • Introducing more complex or varied mini-games with different objectives could have added depth.
  • Including multiplayer or competitive modes to make it a party game might have broadened its appeal beyond solo play.
  • The Zapper itself could have been integrated in a way that pushed its functionality, such as by using dynamic or moving backgrounds to challenge the player’s reaction time.
  • A story mode or character progression could have added longevity, making it more than just a high-score chase.
  • Integrating more circus-themed elements like moving acrobats or animals for more dynamic shooting challenges might have expanded its thematic range.
← Wizardry: Proving Grounds of the Mad OverlordBigfoot →