NEStalgia

← All episodes

NES box art for Bases Loaded II - The Second Season, the cover of NEStalgia episode 252

252 · Bases Loaded II - The Second Season

▶ Game info
VerdictSkip it
GenreSports
ReleasedJanuary 1990
SeasonSeason 6
DeveloperTOSE
PublisherJaleco
December 23, 2022 · 42 min · transcript available

In this version of Bases Loaded you coach your team through a 130-game season in either an Eastern or western division of a professional baseball league. Win the pennant and you're off to the World Series! You can also play head-to-head with a friend.

Our verdict: Skip it

TOSE made this for Jaleco in 1990, our first baseball sequel. Mike, Sean and Joe all played. It is mostly the original Bases Loaded plus the ability to manage your players, and we found it very competent but not special.

What works

  • Players run hot and cold. Performance changes from game to game, so streaks and slumps are real. For pitchers, the intellectual rating is how much the ball curves, so you apparently have to be really smart to throw a curve. For batters it is a clutch factor with runners in scoring position, which beats assuming a big guy has big power.
  • Fielding. The camera sits on the first or third baseline depending on who is on defense, wide enough to see where things are and close enough to control them.
  • Pitching and batting. Your inputs shape the pitch in real time, and the aftertouch is subtler than in earlier games. At the plate, the catcher's mitt tips off a ball or a strike before the pitch arrives. It is a video game only assist, and a cool one.

What doesn't

  • A season is a slog. Games run about 20 minutes, and 130 games is about 44 hours. Win it and you get a World Champions screen, credits and a stock team photo. You need eight to ten hours to see the hot and cold system work.
  • Thinner than Baseball Stars. Maybe a step below that game's training system, and not as deep or rich.
  • Baserunning is unkind. Every fly ball means sending runners back, and with the bases loaded that is three commands.
  • No stats up front. The manual has no stats page, and you don't learn whether your team is any good until after the first game.

Worth knowing

  • Mercy rule. After the fifth inning, a lead of nine or more runs ends the game, for the computer too. No game goes past the 12th inning, and a speed run finished one in 8 minutes 26 seconds.
  • Team names. Washington DC's players are named after politicians, and Los Angeles takes names from Hollywood stars.
  • The novel. It got a Worlds of Power novelization, unlike the first game. The author said the game had little plot, so he wrote a comedic baseball story.

The bottom line

Skip it. It did not make the Essential Games List. Sean called it very good but short on the personality of Baseball Stars, which we put on the list and later took off. Joe said a better baseball game replaces an old one, unlike Super Mario Brothers. For a baseball experience we'd point you to MVP Baseball 2005, and beyond the details above this is the same repetitive experience over and over.

Written from our conversation in this episode.

← 8 EyesA Boy and His Blob →