
254 · Chessmaster
The Chessmaster is a game where the player has the chance to play against the CPU controlled Chessmaster at a standard game of chess.
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Show notes
- The most powerful chess program in the world today! And the friendliest!
- NES Longplay
- Introductions
- Many ways you can expect a chess game to start, but not with an 8-bit rendition of TAKE FIVE by Dave Brubeck
- Overview
- Gameplay
- Chess Features
- Computer Level
- The numbers after the level indicate how many moves the Chessmaster will make in a certain time. For example level 1 is 60 moves in 5 minutes, while level 7 is 30 moves in 45 minutes. On the level infinite the Chessmaster will think until he has decided upon his best move or until you force him to move.
- Deep Thinking
- allows the Chessmaster to think during your turn
- Opening Book
- Move Assist
- Taking Back moves
- Computer Level
- SETUP MODE
- Both from initial positions and however you like
- Solve for Mate
- A neat little feature good to solve mate in as many as 3 turns
- Watch Mode
- Would be better if it could explain why. It's tough to understand the rationale for computers that can visualize many moves ahead and thus make moves that a human most likely would not.
- Missing features
- No timer controls for Blitz Chess
- No Puzzles or Lessons
- No suggested best move
- No analysis mode where you can play the moves of both sides to see if your play will pay off. You’ll have to picture it in your head
- Views of Board vs War Room
- No ability to change cosmetic pieces or boards
- It is cool to see a little under the hood in the War Room
- Chess Features
- Development
- The first Chess Master engine was MyChess II, developed by David Kittinger. Unclear though if the NES is using the same engine.
- In 1989, Computer Gaming World found Chessmaster 2100's features "the clear winners" over Sargon 4,
- Chessmaster would be absolutely obliterated by engines like Stockfish and AlphaZero. There is, if you can believe it, an entire competitive computer chess engine scene.
- Sequels and Spinoffs
- 1986: The Chessmaster 2000
- Not called 2000 for reasons like Sim City 2000. It’s because the computer’s ELO was capable of 2000 level play
- 1988: The Fidelity Chessmaster 2100
- Afterwards they started naming these things like GFX cards with yearly releases
- 4000 Turbo
- 5500
- 1986: The Chessmaster 2000
- EGL
- There’s MANY ways to learn how to play chess and Chess engines have and will continue to offer much more than what is offered here on the NES. I will admit that playing this convinced me that Archon is way more exciting in video game form than Chessmaster can hope to be.
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