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Cover art for RoboCop

245 · RoboCop

October 28, 2022 · 45 min

RoboCop is a side-scrolling action game that consists of six stages. These six assignments include locations at the streets of Old Detroit, city hall, a warehouse, O.C.P. headquarters, the steelworks, and the board room. RoboCop dispatches his enemies with punches and a handgun (a special issue Auto-9) that has an infinite amount of ammo. RoboCop is not invincible though, as he can only take so many hits before his power runs out.

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Show notes

  • Kitt is more than a car, it’s an extension of you, Michael Knight
  • NES Longplay
  • Introductions
    • The Movie
      • Police officer Lt. Alex Murphy, shot dead on the job, then reanimated as a cyborg ROBOCOP
        • There was a cartoon for kids too?
  • Gameplay
    • beat 'em up/run and gun
      • Ammunition limit helps keep this varied
      • No jump
        • Bionic Commando, but without the explanation
    • Time Limit
      • You know how people complain about Open World game sidequests when the whole world is in danger? What if this time limit is the answer to that.
    • Energy/Power
      • Feels like they have them reversed?
      • Power should be strength. Energy should be HP
      • You have to collect these to stay alive
    • Inventory system
      • Something we wanted Contra to have
    • Cutscenes
      • Gorgeous sprite work with hilarious facial expressions?
  • Music
    • There are only two songs in the game – a short rendition of the movie theme, and a boss tune
  • Success
    • The arcade game was the highest-grossing arcade game of 1988 in Hong Kong, and reached number-two on Japan's monthly Game Machine arcade charts. On home computers, the game sold over 1 million copies worldwide, and it was especially successful in the United Kingdom where it was the best-selling home computer game of the 1980s.
  • Sequels and Spinoffs
    • https://www.mobygames.com/game-group/robocop-games
    • There are actually three separate games based on the original movie. These include an arcade game, originally developed by Data East and ported to a few computer platforms by Ocean; a different game developed specifically for European computers as well as the Game Boy, which is a loose interpretation of the arcade game; and an NES game by Sakata SAS, a team who often worked with Data East on its NES games, which was ported to the TRS-Coco.
  • EGL
  • Next week - Bokosuka Wars
  • NEStalgia Byte - Star Luster
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