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NES box art for Volleyball, the cover of NEStalgia episode 40

040 · VOLLEYBALL

▶ Game info
November 2, 2018 · 23 min · transcript available

SERVES UP! Nintendo is putting their spin (and spike) on Volleyball. Just don't expect much. For more NEStalgia as well as show notes, articles, and more check out www.NEStalgiacast.com

Our verdict: Skip it

Volleyball, from Nintendo and Pax Softnica, is another sports game that feels like a leftover from the NES launch lineup. With Mike, Sean and Joe on the mic, we expected the usual first-party deal, an easy game mom and dad could pick up. We got a game that needed the manual and still barely let us win a point.

What it gets right

  • There is depth in the manual. Spiking has weird button combinations on top of the bump, set and spike chain. We agreed that anyone willing to memorize it could get good, and that a true volleyball fan might get more out of it than a baseball fan gets out of NES Baseball.
  • Training mode helps. Select switches you over to it, and it recolors the players you control from white shirts to pink. Real games never say which part of your team is yours, so training felt like the only place we could compete.
  • The pause is a timeout. You can't pause mid-rally, and when you pause between plays the team jogs to the sideline instead of freezing. We liked that touch, even though we kept forgetting it and thinking the game was broken.
  • Charm. It is six-on-six indoor volleyball, men's or women's (the women's game is slower, which we found a little insulting). The country list is a strange mix, from Tunisia to the Soviet Union to Belgium, and every player air-humps in perfect sync with the beat, which was a bigger hit with us than anything on the court.

Where it falls apart

  • You steer only part of your team. You control rows, sometimes quarters, and nothing marks which players are yours while the others wander around. We suggested tying them all together like 10-Yard Fight, or just auto-locking onto the ball.
  • Ball contact is a coin flip. Standing right under the ball and pressing the button sometimes does nothing, and then the ref's "train whistle" goes off. We figured we returned about half the balls. Spiking worked maybe half a dozen times, and only two of those scored.
  • Too many moves, too few buttons. B sets, but B plus left or right spikes, and the overlap sent us jumping and missing the set. We compared it to Mario Tennis Aces, which offers a casual mode, and said this needed a simple one.
  • No way in. Baseball, tennis and golf work right off the bat. This one does not. Nobody won a single game, even as Tunisia, and the country only changes your pants color, because you always play as the United States.

Beyond the game

The GameFAQs guide ended with an all-caps note that the author had put his hand in a ceiling fan while playing. It was off, he reported, so just minor scratches.

The bottom line

Skip it. Sean said it is not worth playing, Joe said sports games already face an uphill climb for his list and this one is not intuitive enough, and the vote ended with everyone on the show passing. It is a rough entry from Nintendo, and we would have felt burned spending 40 bucks on it back then. We did hear more volleyball games are coming, and we would like to see a competent one.

Written from our conversation in this episode.

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