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NES box art for Sesame Street Big Bird's Hide & Speak, the cover of NEStalgia episode 387

387 · Sesame Street Big Bird's Hide & Speak

▶ Game info
July 25, 2025 · 32 min · transcript available

Big Bird's Hide and Speak is an edutainment title for based on the Sesame Street license. It is designed to teach early recognition, memorization and reading skills to young children. It is one of the few NES games to use digitized speech thanks to a special chip included in the cartridge.

Our verdict: Skip it

Mike, Sean and Joe were all here, back on Sesame Street for the third licensed game after the alphabet and numbers ones. It comes from the same makers, is approved by the Children's Television Workshop, and is aimed squarely at preschoolers. It's hard to have an entertaining conversation about a game built for babies, and nobody at the table is a parent.

What it does well

  • Big Bird's voice. The box oversells it as a first, and it isn't the first NES game with digitized speech. But it has far more speech than we'd heard before, it's clear, and it sounds like Big Bird himself, voiced by Carroll Spinney. Next to "touchdown" in a sports game, that's a leap.
  • A sensible climb. There are six modes. You find the character Big Bird names, then do it from memory once the windows close, then repeat the idea with letters, then three-letter words like bat and cat, ending in a time trial. That's a decent curve for a small child.
  • The rewards. Finish a mode and a character comes outside: Elmo blows a bubble that lifts him in the air and drops him, Bert jumps rope, and Ernie skateboards. We argued over whether the pacing was Bert's, then learned it was a skateboard.
  • It knows what it is. Unlike Donkey Kong Jr. Math, which makes you pilot a platformer just to answer sums, it doesn't pretend to be an arcade game. You press a window, hear a word, see a face.

What drags it down

  • The bird cursor. A little bird flies from window to window to make your selection, and the d-pad only steps through the options in a circle, so you watch it fly and sometimes press four times. Going across the top takes a second and going down takes about four. In the spelling time trial, most of your time goes to watching the bird. Mike called it "completely unforgivable."
  • Thin on "hide." The windows close in only some of the modes, so the title is generous. We offered "Hide, Speak and Spell."
  • Doubtful teaching. It's recognition and memory practice, with some listening, and a way to introduce kids to the characters while they're at it.

The bottom line

Skip it. Joe said that if he voted normally it was definitely not essential, though he'd have used the rare "not applicable" vote and thought we were giving it too little credit for letting kids practice letters and spelling. We landed on not essential, and it did not go on the Essential Games List. It probably did what parents bought it for, keeping a kid busy while they did something else.

Written from our conversation in this episode.

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