NEStalgia

← All episodes

NES box art for Wall Street Kid, the cover of NEStalgia episode 334

334 · Wall Street Kid

▶ Game info
VerdictSkip it
ReleasedJune 1990
SeasonSeason 6
DeveloperSOFEL
PublisherSOFEL
July 19, 2024 · 32 min · transcript available

Your distant uncle has passed away, leaving you, his heir, with a fortune of billions of dollars. The catch? The Benedict family has extremely high standards, and you have to prove that you can make that fortune even larger on the stock market before it will be given to you. In addition, you must exercise regularly to stay healthy, and keep your girlfriend happy by pampering her frequently with gifts.

Our verdict: Skip it

Wall Street Kid opens with your uncle's lawyer, Larry, telling you your uncle has died and left you a $600 billion inheritance, with one condition: turn $500,000 into a million dollars in a month and spend it on a house. Mike, Sean and Joe were all on this one. We expected a kid running through a trading floor, knocking people over. What we got is a young adult at a desk with a clock, a newspaper, a computer and a flower.

What's charming

  • The setup. An eccentric billionaire, a test for his nephew, an auction for a castle at the end. The lawyer mentions it's April Fool's Day, and the game never brings it up again.
  • The tone. It's a cartoon version of finance. You must buy the house in cash, the bank wants collateral for a loan and then charges around 60 percent APR, and the final picture is you holding a bag of money and a briefcase marked "top secret."
  • The satisfaction. Watching the day pass and finding out the next morning whether your stock made money is fun. Sean put it with the game show games as the only games that simulate winning something, and this one felt the most satisfying of those. The old company names, Bethlehem Steel among them, were fun.

What's missing

  • There isn't much to do. You buy stock and sell stock. Prices don't move during the day, so you fill time with a hike, a picnic, shopping or a carnival date with Priscilla, the prima donna. Those are just menu choices with no minigame, and they connect to nothing about your trades.
  • The newspaper does the thinking. It tells you which kind of stock is on the rise, so we all landed on the same strategy: pile everything into the cheap hot one, then switch. For real inside information you can pay $500 and talk to Connie.
  • You can see all of it in under 20 minutes. Where the game starts is where it stays. We wanted new desk items, more people to meet, prices that moved while you were out so a date might cost you a portfolio.
  • A calculator with pictures. It looks like time-management stress, but there's plenty of time. The ending is a final loan to pay off, nothing like an Animal Crossing world left to enjoy.

Beyond the game

We figured the real audience was teenagers who had just seen Wall Street. We'd rather play a phone stock simulator today, and we pointed to the stock market in Grand Theft Auto V and Universal Paperclips as better. Casino Kid was the closest comparison for that sort of satisfaction, and Joe prefers it. Next up is The Adventures of Gilligan's Island.

The bottom line

Skip it. We all voted no on the Essential Games List. Mike said where the game starts is all it ever is, and he's watching yet another game stay off the list. Sean saw lots of potential but not enough going on. Joe called it one of the most interesting and memorable of the bad games we've played, and still not essential.

Written from our conversation in this episode.

← Starship HectorThe Adventures of Gilligan's Island →