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Cover art for SIDE POCKET

087 · SIDE POCKET

September 27, 2019 · 59 min

Chalk up your favorite cue stick and challenge your friends to the ultimate game of skill... pool! It takes a pretty cool dude to sink the tough shots on this pool table. FOR MORE NESTALGIA as well as show notes and links check out www.NEStalgiacast.com

Show notes

  • Introductions
  • Some Recent Mail
    • Chris Logel - I can only get to the final battle with Jaws using my rapid fire controller. The final battle is the most frustrating and I have never managed to complete it. #Jaws #NES @EspositoFilm
    • Chris Stenshoel - Karate Kid is brutally frustrating. Jaws and Goonies are still fun to play, but that might be because I had them both as a kid.
    • Darren on Zanac - I know they’re not exactly sequels but essentially they are. Gun-nac for the NES is far and away my favorite shooter on the nes. And Space Megaforce is my favorite SNES shooter. Both are updated versions of Zanac. I wish they got a shout out on the show.
    • Jesse Waldack - it was joked about DK being in Punch Out and relegated to a spectator, but it was never brought up that he IS the final boss in the Wii version of the game.
  • Development
    • Data East
    • First on Arcade in 1986, ported a year later just a month after Lunar Pool
  • First Impressions
    • I can’t believe in just one month a new billiard game has completely dethroned the only other billiards game available for the system.
  • Tales from the Manual
    • “English”
    • A whole diagram on how to hit a cue ball and how to use a cushion
  • Objective
    • It’s billiards
  • Gameplay
    • Training
      • Practice different kind of shots
      • Even has video replay to show you how to do it
    • Controls
      • Let’s compare to Lunar Pool
    • Pocket Game
      • The story mode, compete for the World Championship
      • Each course increases the amount of balls and the score required
    • 2 Player 9-Ball
      • Players play in rotation, the first player to shoot in the 9 ball wins
      • Where was this mode for 1-player
  • Sequels and Spinoffs
    • Side Pocket for Game Boy
      • featuring a smaller playing field (to compensate with Game Boy's screen), simplified physics and a different screen layout.
      • One unique addition to the Game Boy version is the ability to play single-player nine-ball mode, while in other versions this mode is limited only to two players.
    • Side Pocket for Super Nintendo
      • This version features a completely different contents compared to the original, including revamped graphics, new smooth jazz-oriented soundtrack, new sound effects and photo-realistic background sceneries during gameplay. The main game modes remain identical to the original, with several alteration on the Pocket Game mode. This mode now features 5 levels represented as "cities" (Los Angeles, San Francisco, Las Vegas, New York, and Atlantic City) and the player starts with 8 lives. In addition, a new "trick shot" mode is featured, in which the player can try one of the 19 trick shot levels, each with increasing difficulty.
    • Pocket Gal
      • arcade adaptation of the NES version of Side Pocket released exclusively for Japan in 1987
    • Pocket Gal II
      • English version of Pocket Gal
    • Super Pool III (Also Pocket Gal)
      • which removes the stripping
    • Pocket Gal Deluxe
      • Released in 1992 it is what the SNES version is based off of
    • Side Pocket 2
      • Also known as Minnesota Fats: Pool Legend on the Genesis
      • Side Pocket 2 expands greatly upon the original game by adding various pool games (including eight-ball, straight pool, and one-pocket) and the ability to play against AI-controlled players.
    • Side Pocket 3
      • Japan only for Sega Saturn and PSX
      • Unlike the prior installments in the Side Pocket series, Side Pocket 3 renders the pool room environment with 3D polygons. In spite of this, the table can still be viewed in a traditional, top-down fashion.
  • EGL (Mike, Sean, Joe, Sam)
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