NEStalgia

← All episodes

NES box art for Championship Bowling, the cover of NEStalgia episode 240

240 · Championship Bowling

▶ Game info
VerdictSkip it
GenreSports
SeasonSeason 5
DeveloperAthena
PublisherRomstar
September 23, 2022 · 37 min · transcript available

Championship Bowling plays like a standard 10 frame ten-pin bowling game with the objective to knock down as many pins with the bowling ball as possible.

Show Notes

Longplay

Wii Bowling

Scary Bowling Animations

How to Oil a Bowling Lane

Our verdict: Skip it

Athena made this for Romstar in 1989, and it is ten-frame bowling and nothing else. Mike, Sean and Joe all played. We kept comparing it to Wii Bowling. It comes down to three inputs and a strike animation, and we all said no.

What works

  • The celebrations. Strikes and spares get animations, and multiple strikes earn you a turkey. A peacock and cheerleaders show up too. It is a nice touch from a game that otherwise takes bowling very seriously.
  • The ball weights. The ball is the only thing with stats. A seven-pound ball gives a big curve and little power, and a 15-pound ball is the reverse. The 11-pound ball gets the best of both worlds.

What doesn't

  • Control is a mystery. You stand where you want, hit a power meter, then pick spin on a ball that moves across a semicircle. The icon looks like a ball in a baby carriage, or a guy with a jump rope. The best spin is the far left or right extreme, and nothing tells you that. We wanted to aim, and you can't. The ball always goes straight down.
  • The meters are fast. It is the fastest power bar we think we have seen. Under about three-fourths full is a wasted shot, and a second off can mean no power at all.
  • It is solved. Once you find the strike zone, there is no randomness, and it strikes every time. A computer could play it. That makes it a reflex test, like a carnival game, and it doesn't feel like bowling.
  • Thin content. The high score table is three entries of 200, which most people never bowl. The YouTube long play is five minutes and 59 seconds, and the content is worth about six.

Worth knowing

We pitched a neon mode, a disco ball, a concession stand with very bad pizza, and squeaky shoes. Instead, the player you pick only changes handedness, and the lane is an aesthetic choice.

We also looked up other games called Championship Bowling. The Genesis one has three modes, including a spare mode with pins scattered about, which sounded more fun. The original Xbox one has a skyscraper location with a helicopter hovering outside the window.

The bottom line

Skip it. Nobody voted it onto the Essential Games List. Joe said some helicopters might have helped. As we put it, we are not bowling, we are watching someone bowl based on three inputs we happen to press.

Written from our conversation in this episode.

← The Battle of OlympusCybernoid: The Fighting Machine →